AI Video Generation - General Discussion, Tips, Tricks, Frustrations and Showcases

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Here are two workflows attached. The first is using the swap out of the WanImageToVideo node for the PainterI2V node that helps produce better movement. It also uses smaller GGUF models since I have a 3060 with 12GB VRAM. That's for generating the main video. The second workflow is for the interpolation to 60fps. The main workflow already has something in there to go from 16fps to 30fps (I don't understand that part, BUT, I do recall being able to turn 23.976 into 60fps back in the day)

Just rename the files from *.txt to *.json

60fps_PainterI2V.png


In the main workflow, the bottom element of the PainterI2V node, montion_amplitude, is what you adjust for movement stability. I've found anything over 1.15 introduces things like unwanted transition animations. Maybe it's the images I'm using, so I keep it between 1.06 and 1.15 (the recommended).

1764446509687.png
 

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