JAV VR: News, comments about releases, recommendations, hardware

Eh, nothing weird about this actually. Its actually just another loli VR. Nothing kinky overall. Very vanilla sex. Natural High are just a bit more creative than other studios.

Well, by “weird” I meant the story, not the sex scenes. They seem pretty funny and it's an original staging. I've tried to watch some of them, but they don't catch my attention because of what you already know, if you know me a little... ;)

Unfortunately, I think there aren't going to be any more VRs like that. Whether it's for political reasons or fear of the moralistic banks, loli VRs have disappeared. TMA, SOD and Unfinished, who were also releasing quite a few in 2022 and 2023, haven't released a single one in 2025, as far as I remember.
 
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What the heck? Only I go and look for stuff like this? I'm the only one?
Most likely not but you are the only one that shares it in this thread...

Bonus points if you can guess who is wearing the strawberry panties today...
No way I could guess it just from the picture but the artwork tells me it's Ichii Yuka :cool:
NHVR-216_panties.png


The other day I was looking for upcoming VR headsets from Meta and what they are up to in general and since this thread is also about VR hardware I wanted to discuss it. Like me you might have picked up the news that the Quest 4 is delayed until at least 2027 and I was wondering why that's the case. My expectation was that they have a three year time window between generations like it was the case for Q2 to Q3. This might be interesting for you even if you don't use a Meta/Oculus headset or their Horizon OS because it give you an idea in which direction this technology is moving in general.

But first let's get some recent hardware release from Meta out of the way that has little influence on this delay, the Meta Quest 3S Xbox Edition
metaquest3sxbox.jpg
It's basically a black/green Quest 3S with an elite strap, Xbox controller and 3 months of Xbox game pass. It will only be released in the US for $399. Not a bad price for this package but besides the value it's nothing interesting or innovative. Why is Meta releasing it? The best explaination I have found is that they try to offload the 3S hardware since the sales figures for 2024 are rather dissapointing for Meta. They've sold less VR headsets in 2024 compared to 2023 (around -30%) even though 3S was just released in 2024. For that reason it's also only a "Limited Edition" for one region. I guess they offload excess capacity and if they are done they stop selling this product. Besides that they strenghen the integration of Xbox and Horizon I guess. Maybe someone else that know more about it can explain if this changes anything for Xbox users.


In 2024 it was first announced that Meta wanted to integrate external hardware into their Horizon OS (code name 'Tarius'). According to leaks ASUS with their gaming focused ROG branding will release the first third party VR headset for Horizon OS:
- gaming focused, whatever that means
- QD-LCD or micro-OLED display which would be much better than what the Quest 3 offers
- eye and face tracking
Not much else is known about this headset nor do we have specs or a release date. My guess is that it will be stupidly expensive for the hardware that is offered. We are talking about ASUS after all. Also features like eye and face tracking will add a lot to the costs and have no value to me. Project tarius has also other products, for example from Lenovo but those are even less interesting to most of us since they are more business focused. These products give as the first hint for the delay of the Q4. Like I said before 3S sales aren't that great and Meta might be less willing to subsidize new hardware. They make money primarily with their store and software sales, not the headset. So why not outsource the hardware to different companies and see how it goes?


The last product I want to mention is also the most interesting to me. Under the code name 'Loma' Meta is developing a completely different VR headset that focuses on "media consumption" :rolleyes::rolleyes: Of course alongside this release they have also announced partnerships with Hollywood studios like Disney and A24 for them to develop specific content for VR consumption. This all is based on data they have collected on Quest users and I guess they have realized that many (almost) only use the VR headset for this specific use case. Here are some specifics:
- weights only around 150g compared to the Quest 3 which is at over 500g. So it will most likely look more like bigger glasses than a Quest but we have no pictures yet. They archive this by having the battery wired and you are supposed to put the battery pack in your pocket. This is kinda weird and I have to see how it turns out in practise before I can judge it
- no controller required, everything can be controlled with hand gestures and so on. Honestely I personally don't need controllers and would prefer hand gestures. I guess controllers are specifically optimized for gaming rather than just browsing and navigating within apps
- for the display I quote: “more powerful than the current Meta Quest” ... “better video quality”. It also includes passthrough and the already used pancake lenses from the Quest 3. This is a must for me. I mean why bother upgrading when you are not even getting a better picture? I was also hoping they would specifically say that it will have an OLED screen but after reading the infos the having given so far I doubt it
- price below $1000 so it's more of a premium product but it want's to be compared to the Apple Vision Pro which was $3500
- should be released in 2026
Under certain circumstances this could be my next VR device. It depends on the display and how well this external battery works and also the battery life is important. We also have no concrete specs of this device yet. I absolutely demand a headphone jack OR they finally include good bluetooth support.

If you are like me and basically only use your VR headset for "media consumption" ;) Loma actually sounds amazing. Just having a super lightweight device like that with a great display that can be used standalone sounds great. What do you guys think of Meta's strategy for VR and their devices? Btw. what is everyone using? I only know that @Walle12 has a PlayStation VR2 and @chewbaka a Quest 3 like me.
 
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The other day I was looking for upcoming VR headsets from Meta and what they are up to in general and since this thread is also about VR hardware I wanted to discuss it

Meta has delayed Quest 4 because it only cares about AI now, and is prioritizing it.

Meta Quest 3S Xbox Edition is of no interest to users because it is a standard Meta Quest 3S in black, with an Xbox controller and some straps. It brings nothing to the table.
Microsoft has put money to promote its Game Pass in another platform, and Meta is interested in it for the money, and in case it sells some extra Meta Quest 3S, which have been a sales failure. Officially it's for playing Xbox Game Pass games on a 200 inch virtual screen by connecting the Quest 3S to the PC, or in standalone via the cloud. But that's been possible for a while now on any Quest or other PC glasses.
Better to buy a Quest 3, which are quite better, download the Game Pass app and use any gamepad to play.

Just a few months after killing VR on PC by killing Windows Mixed Realty in Windows 11, leaving behind thousands of users who were still using glasses like the HP Reverb G2 (me), that Microsoft now announces this partnership with Meta, is quite infuriating.

About the Asus glasses, everything that has to do with VR is pretty much at a standstill because companies are focusing on AI, or augmented reality glasses like Ray-Ban Meta or the upcoming Google Glasses.
And if they come out, seeing what Asus portable consoles like ROG Ally cost, if they have micro OLED and eye tracking they will be quite expensive. Would be interested only if they can be connected to the PC with direct image, without compressed video. That is, DisplayPort cable.

About the Loma, well let's see what finally comes out, but I'm not interested. First because I don't like Meta/Facebook as a company, and second because I don't like standalone either, their games lose a lot in graphic quality, resolution and framerate.
I play quite a bit of VR games on PC and PS5, and while I can avoid it, I'm not going to buy a Quest that has no direct image when you connect it to the PC, and forces you to use real-time compressed video, which consumes resources and 2 GB of VRAM memory.

I'm not too interested in them either even if they were only as a multimedia headset for watching movies or JAV VR.
In PC VR with the RTX 4070 Ti Super I can multiply by 2 the resolution of the videos and apply a 2X MSAA filter. In practice I am playing 8K videos at 16K, which with the MSAA filter doubles again (32K?) and I notice a brutal improvement in definition in JAV VR. If I remove the MSAA filter and apply only 1.2 or 1.5X to the resolution, which is more or less what would be standalone with Quest, I notice a brutal drop in definition.

So as long as they let me, I'm only going to buy headsets connectable to the PC with direct image, and where I can take advantage of all the power of the PC to improve the videos. My only option for now is Pimax, but I don't trust their quality.

Maybe in one of those new standalone 8K glasses that are coming out now with microOLED they look so good that I no longer need to do what I do on PC, it is possible, but so far I have not seen anything that guarantees me the same definition in standalone as what I get with a PC.

The MeganeX Superlight 8K has 4K per eye, micro OLED, pancake, and has DisplayPort. 1.899 dollars... A pity they don't have inside-out tracking....
67078978db731.jpg
 
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Well, by “weird” I meant the story, not the sex scenes. They seem pretty funny and it's an original staging. I've tried to watch some of them, but they don't catch my attention because of what you already know, if you know me a little... ;)
Yeah, I know. But myself, I don't just look at sex scenes. If the directors are creative about it, I often enjoy the scenarios and the setting.

Unfortunately, I think there aren't going to be any more VRs like that. Whether it's for political reasons or fear of the moralistic banks, loli VRs have disappeared. TMA, SOD and Unfinished, who were also releasing quite a few in 2022 and 2023, haven't released a single one in 2025, as far as I remember.
There are still a couple of them. Like Yura Kana will always be loli, she just can't help how she looks. Likewise with Ichii Yuuka. They can try to make Ichika look a bit more mature but end of day they always go back to her best features despite her being an industry veteran with like thousands of videos.

Most likely not but you are the only one that shares it in this thread...
I think folks tend to focus on the sex and miss out on all the weird shit that happens in between sometimes.

No way I could guess it just from the picture but the artwork tells me it's Ichii Yuka
View attachment 3690755
Hey, that's cheating. No candy for you.

The last product I want to mention is also the most interesting to me. Under the code name 'Loma' Meta is developing a completely different VR headset that focuses on "media consumption" Of course alongside this release they have also announced partnerships with Hollywood studios like Disney and A24 for them to develop specific content for VR consumption. This all is based on data they have collected on Quest users and I guess they have realized that many (almost) only use the VR headset for this specific use case. Here are some specifics:
- weights only around 150g compared to the Quest 3 which is at over 500g. So it will most likely look more like bigger glasses than a Quest but we have no pictures yet. They archive this by having the battery wired and you are supposed to put the battery pack in your pocket. This is kinda weird and I have to see how it turns out in practise before I can judge it
- no controller required, everything can be controlled with hand gestures and so on. Honestely I personally don't need controllers and would prefer hand gestures. I guess controllers are specifically optimized for gaming rather than just browsing and navigating within apps
- for the display I quote: “more powerful than the current Meta Quest” ... “better video quality”. It also includes passthrough and the already used pancake lenses from the Quest 3. This is a must for me. I mean why bother upgrading when you are not even getting a better picture? I was also hoping they would specifically say that it will have an OLED screen but after reading the infos the having given so far I doubt it
- price below $1000 so it's more of a premium product but it want's to be compared to the Apple Vision Pro which was $3500
- should be released in 2026
Under certain circumstances this could be my next VR device. It depends on the display and how well this external battery works and also the battery life is important. We also have no concrete specs of this device yet. I absolutely demand a headphone jack OR they finally include good bluetooth support.

If you are like me and basically only use your VR headset for "media consumption" Loma actually sounds amazing. Just having a super lightweight device like that with a great display that can be used standalone sounds great. What do you guys think of Meta's strategy for VR and their devices? Btw. what is everyone using? I only know that @Walle12 has a PlayStation VR2 and @chewbaka a Quest 3 like me.
I dunno, I find all this rather sus since Meta's VR division flopped and they are throwing all their money at their AI division instead.

We'll see what happens when it happens. I do use this more than for media consumption though. I have been playing games with it.
 
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But myself, I don't just look at sex scenes. If the directors are creative about it, I often enjoy the scenarios and the setting.

That's good advice that I'm going to apply to myself. I only watch porn for the sex, but those kinds of movies you mention bring other things to the table, which also doesn't exist outside of JAV.

The problem on my part is that I see these titles as competition. With some actresses I don't have VRs that I like, and since some shoot a VR every six months, or a couple of VRs and disappear forever, when I see those kind of movies with those actresses, I get pissed off and say “they shot this and not what I like, one less chance”. But I guess I shouldn't get so pissed off with those movies and enjoy them just for fun, even if I don't like the sex.

I think I'm going to start with this one, what was its ID?

1751627432364.png
 
Meta has delayed Quest 4 because it only cares about AI now, and is prioritizing it.
I guess you know more about VR than me since I'm only using it for JAV VR and for example don't follow all things around gaming but I think your statement is too simplistic. Yes they have released these Ray Ban glasses ('AI glasses') a couple months ago and they have cut back on their VR devision and sure as a publicly traded company they have to inject AI in everything that they can to please investors. But I also see other reasons for the shift or delay of the Quest 4:
- maybe it's just too early for the next mainstream headset. I mean what could they offer that is truely next gen in 2026? Mobile chips have improved in 3 years but not by that much and eye/face tracking is hard to include for under $500. I don't think it's good enough for them to have 30-50% more performance and a slightly better passthrough. In general technical innovation gets slower and slower these days. Think of GPUs for example. For the same price you know only get around 20% more performance going into the next generation and so on. Of course that's also Meta's miscalculation. I bet they have predicted that technical innovation in this area moves much quicker and they were wrong
- not enough sales for games in their store. Whatever the reason for that is and maybe it's also their fault but they wouldn't consider releasing Loma in 2026 instead of the Quest 4 if the sales numbers for games were different. They just follow what the data and their userbase shows them

Microsoft has put money to promote its Game Pass in another platform, and Meta is interested in it for the money, and in case it sells some extra Meta Quest 3S, which have been a sales failure. Officially it's for playing Xbox Game Pass games on a 200 inch virtual screen by connecting the Quest 3S to the PC, or in standalone via the cloud. But that's been possible for a while now on any Quest or other PC glasses.
Thanks for the explanation, I was expecting it to be a nothing burger. The same goes for the ROG Xbox Ally which is nothing new and the same as the already existing ROG Ally. Microsoft also likes to move away from hardware as it seems. The same as Meta, why keep a loss leader if you don't have to?

Like you say the Quest 3S is a flop. It isn't offering anything new compared to the Quest 2 which most people already have and it's also at the same price point so why bother?

Just a few months after killing VR on PC by killing Windows Mixed Realty in Windows 11, leaving behind thousands of users who were still using glasses like the HP Reverb G2 (me), that Microsoft now announces this partnership with Meta, is quite infuriating.
Yes they don't give a damn about their own customers. Never rely or trust anything these companies say mid to long term. They can drop platforms or projects that are in development for a decade within minutes.

About the Loma, well let's see what finally comes out, but I'm not interested. First because I don't like Meta/Facebook as a company, and second because I don't like standalone either, their games lose a lot in graphic quality, resolution and framerate.
I play quite a bit of VR games on PC and PS5, and while I can avoid it, I'm not going to buy a Quest that has no direct image when you connect it to the PC, and forces you to use real-time compressed video, which consumes resources and 2 GB of VRAM memory.

I'm not too interested in them either even if they were only as a multimedia headset for watching movies or JAV VR.
In PC VR with the RTX 4070 Ti Super I can multiply by 2 the resolution of the videos and apply a 2X MSAA filter. In practice I am playing 8K videos at 16K, which with the MSAA filter doubles again (32K?) and I notice a brutal improvement in definition in JAV VR. If I remove the MSAA filter and apply only 1.2 or 1.5X to the resolution, which is more or less what would be standalone with Quest, I notice a brutal drop in definition.
I wasn't expecting that you would ever become a Meta customer... Of course as a PCVR user and gamer this product is completely useless to you. Forget anti-aliasing on Loma, I don't think that they can include it into this headset/form factor. Maybe in 5 years it will be possible to some degree. And like you say a lot is unknown about this product and we have to see how it looks, performances and how well it works for media consumption. But the concept is very interesting to me. I'm also exactly the target audience for this product. Also watching 'normal' movies like they intend with this product: I tried it with Quest 3 standalone and it was a disaster. The Q3 is simply too heavy for the duration of a movie. Also the battery is not good enough. If you watch a movie that is 2 hours long you have to recharge twice before you make it to the end. This headset could solve both problems depending on the capacity of this external battery.

The MeganeX Superlight 8K has 4K per eye, micro OLED, pancake, and has DisplayPort. 1.899 dollars... A pity they don't have inside-out tracking....
Looks interesting. This form factor is close to what I consider optimal, but of course the price is insane and it's a PCVR headset.

I think folks tend to focus on the sex and miss out on all the weird shit that happens in between sometimes.
I also enjoy parts of a movie that does not include sex scenes but I see them more as an appetizer. I'm also not into harem releases and highly prefer just one girl. Most of it what you have mentioned is the dynamic between different girls that make theses scenes interesting.

Hey, that's cheating. No candy for you.
WHAT? How is this cheating, I was using my detective skills and I don't get rewarded with candy? Unfair...

We'll see what happens when it happens. I do use this more than for media consumption though. I have been playing games with it.
Yeah, in this case Loma isn't for you I guess but we have to see how it actually will turn out and if they include PC connectivity. But I doubt they will focus on these aspecs.

I think I'm going to start with this one, what was its ID?
NHVR-223. It's the only Natural High release in my collection. The cast is simply too good.
 
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but I think your statement is too simplistic

Meta has never been interested in VR as a medium. For them it's just a tool to extract more new data from users, and as a gateway to the metaverse. But when they can achieve that with Ray-ban Meta type augmented reality glasses with a screen, they will get rid of Quest without any problem.
Despite almost giving Quest away for free (for 250 euros you can get them, they are a gift), Meta has failed to make them mainstream, because they've forgotten about the software. They has not created attractive applications, and barely a couple of interesting games all these years. Commercially they are a failure.

Unfortunately with its "scorched earth" policy, like a monopolistic multinational that it is, Meta has destroyed all VR outside of Quest, buying Oculus to kill it, and selling Quest below manufacturing price, making it impossible for the rest to compete. That's why Samsung, Lenovo, Valve, all have fled VR, because at those prices they can't compete.
If Meta abandons VR there will be nothing left, just the field of corpses they have left behind.

Now Meta only thinks about AI, and is diverting all their money and teams towards it. That's why VR is at a standstill.

Of course, your reasons about Quest 4 are also valid, and have their logic. They've released three generations of Quest in a few years, it doesn't make sense. By delaying Quest 4 they can wait for more powerful hardware, and get more out of Quest 3. It makes the most sense.
 
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I'm not too interested in them either even if they were only as a multimedia headset for watching movies or JAV VR.
In PC VR with the RTX 4070 Ti Super I can multiply by 2 the resolution of the videos and apply a 2X MSAA filter. In practice I am playing 8K videos at 16K, which with the MSAA filter doubles again (32K?) and I notice a brutal improvement in definition in JAV VR. If I remove the MSAA filter and apply only 1.2 or 1.5X to the resolution, which is more or less what would be standalone with Quest, I notice a brutal drop in definition.
MSAA is only for rendered graphics and does nothing for video content.
 
MSAA is only for rendered graphics and does nothing for video content.

It is not exclusive to graphics. Applied to video, MSAA applies 2X to the resolution and in VR makes it look sharper. It is included in the PC version of HereSphere:

Untitled 1.jpg

When I change to "2" there (2X), I notice an improvement in definition. If I leave it at "1" it looks more blurry. In some 8K videos with high bitrate I lose framerates when activating it, which confirms that it is doubling the resolution. So it does affect the video. If you have that option, try it.

question...where do you all dl older VR titles..i missed some and i tried torrent and it never worked

It's hard to find old VRs, on torrent they are no longer shared, and on download sites the links expire. There is some site that keeps them, but I don't know if I can say here.
Another option, if they are from studios like SOD, VRKM, Crystal, and some others, is to buy them at A Festa store, they are cheap and they sell them without DRM, simple MP4 files.
 
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Video is usually rendered during playback so a multitude of effects can be applied to it(resizing to fit your screen for example), that's why it works, they become the same.
 
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but I don't know if I can say here.
You can say, but we draw the line when people promote other sites since that starts to fall into the domain of spam. But as long as it's in a legit conversation and makes sense, there's usually no problems with it.
 
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It's a while since I have seen a VR with Eikawa Noa because she is otherwise working with studio that I don't really follow and I think in 2024 she had no VR. But I really liked her performance in URVRSP-458.
urvrsp00458pl.jpg
Btw. when I checked on her prior work I was surprised that she is a JAV actress for almost 10 years now (left picture from 2015).
mum00244jp-1.jpgurvrsp00458jp-5.jpg


In URVRSP-458 she is your boss and you are a total dissapointment to her which she tells you constantly. This story is most likely not to everyones liking and I normally shy away from derogatory plots if it's too much. But here it's pretty light and Eikawa gives it a positive spin. In the first part she is teasing you in her cute business attire and the handjob is done very close to the camera and was awesome with constant eye contact.
URVRSP-458_teasing.jpgURVRSP-458_handjob.jpg
In both the handjob and sex scenes she is telling you not to cum constantly while she is a total tease

"Why are you still hard...?"
URVRSP-458_megatease.jpg

"Be patient" while she increases the pace from this angle, um ok...
URVRSP-458_cowgirl.jpg

Damn she is pretty, A- for the missionary
URVRSP-458_missionary.jpg
I hope for more VRs with Eikawa Noa in 2025. She is amazing!
 
I hope for more VRs with Eikawa Noa in 2025. She is amazing!

I watched that VR just yesterday.... I liked it quite a bit too, but as always with Unfinished, it's missing more ass shots....
I've always liked Eikawa Noa, but it's been years since she's shot anything of quality. She had a period where she didn't shoot VRs, to the point where I thought she had retired. Then she got pink hair where she looked awful, and then irrelevant VRs with mediocre studios like SAVR, Aqua.... So it had been like 3 or 4 years since I had watched a VR with her.

In this movie she looks perfect, as always. She's a very experienced actress and she knows how to talk to the camera. I think she's a very beautiful woman and she still has a great body. I hope she shoots more VRs with quality studios.

The missionary in this movie is great, I think Unfinished is the one who does them best, with the camera closer than anyone else. Unfortunately in most of her movies they are barely 4 minutes long, and that's the only thing worthwhile. Not enough to buy them. The only one I've bought lately is URVRSP-467, which is 100 minutes long and there is time for everything, with longer scenes.

Btw. when I checked on her prior work I was surprised that she is a JAV actress for almost 10 years now (left picture from 2015)

She is from Hikaru Minazuki's generation. They started when they were 18 years old and even though they have been around for a decade, they are still in their twenties. There are Noa's (and Hikaru's) VRs from 2018.
 
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It is not exclusive to graphics. Applied to video, MSAA applies 2X to the resolution and in VR makes it look sharper. It is included in the PC version of HereSphere:

View attachment 3691341

When I change to "2" there (2X), I notice an improvement in definition. If I leave it at "1" it looks more blurry. In some 8K videos with high bitrate I lose framerates when activating it, which confirms that it is doubling the resolution. So it does affect the video. If you have that option, try it.



It's hard to find old VRs, on torrent they are no longer shared, and on download sites the links expire. There is some site that keeps them, but I don't know if I can say here.
Another option, if they are from studios like SOD, VRKM, Crystal, and some others, is to buy them at A Festa store, they are cheap and they sell them without DRM, simple MP4 files.
From the developer of Heresphere.
MSAA doesn't do anything to improve video quality. I recommend leaving it at 1. VR video quality is mostly limited by the actual video source (camera quality and video encoding), which you can't really control. Bumping up the HereSphere resolution or SteamVR resolution might help a little bit with noise from aliasing.

The only reason that Heresphere has a MSAA option is that it uses the Unreal Engine.
 
MSAA doesn't do anything to improve video quality. I recommend leaving it at 1. VR video quality is mostly limited by the actual video source (camera quality and video encoding), which you can't really control. Bumping up the HereSphere resolution or SteamVR resolution might help a little bit with noise from aliasing.

I'm surprised he said that, because I've tried several times to enable and disable MSAA in real time, and I notice an improvement. And I don't think it's placebo, because precisely it affects framerates, I've done several tests with different videos, on different days.
I notice more definition and less noise with MSAA on, and I remember it clearly in a comparison I did where the girl was wearing a patterned dress.

On the other hand, he also says that increasing the resolution improves “a little” the image, however, when I set the 2X resolution, I notice quite an improvement in definition and less noise. I guess it all depends on how sensitive you are to image alterations. I notice a big improvement with both.
 
MSAA is an anti-aliasing thing so if you upscale, it should do a noticeable difference, but not much if you don't.

With that said, I've done enough video stuff to learn that people are sensitive to different things when it comes to quality so what seems like nothing to someone can be a lot for another.
 
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MSAA is an anti-aliasing thing so if you upscale, it should do a noticeable difference, but not much if you don't.

Thank you, that's what I think. I do upscale, because I apply 2X to the resolution, and then when I activate MSAA, I do notice an improvement. That's why I'm surprised by what the developer says.
Anyway I will ask him again directly, to see what he tells me.