The other day I was looking for upcoming VR headsets from Meta and what they are up to in general and since this thread is also about VR hardware I wanted to discuss it
Meta has delayed
Quest 4 because it only cares about AI now, and is prioritizing it.
Meta Quest 3S Xbox Edition is of no interest to users because it is a standard Meta Quest 3S in black, with an Xbox controller and some straps. It brings nothing to the table.
Microsoft has put money to promote its Game Pass in another platform, and Meta is interested in it for the money, and in case it sells some extra Meta Quest 3S, which have been a sales failure. Officially it's for playing Xbox Game Pass games on a 200 inch virtual screen by connecting the Quest 3S to the PC, or in standalone via the cloud. But that's been possible for a while now on any Quest or other PC glasses.
Better to buy a Quest 3, which are quite better, download the Game Pass app and use any gamepad to play.
Just a few months after killing VR on PC by killing Windows Mixed Realty in Windows 11, leaving behind thousands of users who were still using glasses like the HP Reverb G2 (me), that Microsoft now announces this partnership with Meta, is quite infuriating.
About the
Asus glasses, everything that has to do with VR is pretty much at a standstill because companies are focusing on AI, or augmented reality glasses like Ray-Ban Meta or the upcoming Google Glasses.
And if they come out, seeing what Asus portable consoles like ROG Ally cost, if they have micro OLED and eye tracking they will be quite expensive. Would be interested only if they can be connected to the PC with direct image, without compressed video. That is, DisplayPort cable.
About the
Loma, well let's see what finally comes out, but I'm not interested. First because I don't like Meta/Facebook as a company, and second because I don't like standalone either, their games lose a lot in graphic quality, resolution and framerate.
I play quite a bit of VR games on PC and PS5, and while I can avoid it, I'm not going to buy a Quest that has no direct image when you connect it to the PC, and forces you to use real-time compressed video, which consumes resources and 2 GB of VRAM memory.
I'm not too interested in them either even if they were only as a multimedia headset for watching movies or JAV VR.
In PC VR with the RTX 4070 Ti Super I can multiply by 2 the resolution of the videos and apply a 2X MSAA filter. In practice I am playing 8K videos at 16K, which with the MSAA filter doubles again (32K?) and I notice a brutal improvement in definition in JAV VR. If I remove the MSAA filter and apply only 1.2 or 1.5X to the resolution, which is more or less what would be standalone with Quest, I notice a brutal drop in definition.
So as long as they let me, I'm only going to buy headsets connectable to the PC with direct image, and where I can take advantage of all the power of the PC to improve the videos. My only option for now is Pimax, but I don't trust their quality.
Maybe in one of those new standalone 8K glasses that are coming out now with microOLED they look so good that I no longer need to do what I do on PC, it is possible, but so far I have not seen anything that guarantees me the same definition in standalone as what I get with a PC.
The
MeganeX Superlight 8K has 4K per eye, micro OLED, pancake, and has DisplayPort. 1.899 dollars... A pity they don't have inside-out tracking....
