Immersive 3D Content and Enthusiasts (oh boy...)

【VR】即尺&即座位で癒してくれる僕専属ソープ嬢とのローションマット(体の上をヌルヌル往復して接近したときキス&背面でアナルが超接近)とチ○ポが埋まるパイズリとKcupオッパイがプニプニ当たる覆いかぶさり騎乗位とキスたっぷり対面座位
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Hana Haruna LR

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Seems like the last file gives a 404 error.
 
What factors are most important in VR for you guys? For myself, I'd rank, from most to least important:

1. Girl. Basically, whether or not I'm attracted to a particular girl.

2. Position and framing. I'm usually a fan of any closeup position that includes the girl's face in the frame with eye contact. ASMR-like audio is a plus if it can help sell the immersion.

3. Video quality. Obviously I prefer higher quality, and I tend to skip videos that are low bitrate. But after thinking this over, I think #1 and #2 are more important to me, although it's a really close call betwen this and #2.

4. Costumes, props, and setting. Having the girl wear something cute or sexy can be nice. Good lighting is important, and something besides a plain white wall in the background is appreciated.

5. Creative situations and background stories. Not a deal breaker, but it would be nice to have something interesting going on besides the sex. I suppose this could be grouped with #4. More cosplay and roleplay VR, please! And game and anime spoofs, too.
 
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What factors are most important in VR for you guys? For myself, I'd rank, from most to least important:

1. Girl. Basically, whether or not I'm attracted to a particular girl.

2. Position and framing. I'm usually a fan of any closeup position that includes the girl's face in the frame with eye contact. ASMR-like audio is a plus if it can help sell the immersion.

3. Video quality. Obviously I prefer higher quality, and I tend to skip videos that are low bitrate. But after thinking this over, I think #1 and #2 are more important to me, although it's a really close call betwen this and #2.

4. Costumes, props, and setting. Having the girl wear something cute or sexy can be nice. Good lighting is important, and something besides a plain white wall in the background is appreciated.

5. Creative situations and background stories. Not a deal breaker, but it would be nice to have something interesting going on besides the sex. I suppose this could be grouped with #4. More cosplay and roleplay VR, please! And game and anime spoofs, too.
I would be #1 then #2. The rest I can handle non-perfection. Well, except maybe if the video quality is BAD bad.
 
Is it just me, or does anyone else have problem with the censored pixels on VR. Seriously, it ruins the VR experience to see that...

I'm more interested in non-nude and NO PIXELS.
 
I downloaded a 360 JAV video for the first time but cant seem to be able to play it right with virtual reality 360 effect properly. It played back with the two similar video on top and bottom. the video I downloaded is https://www.akiba-online.com/thread...uties-first-in-the-history-of-av-360.1760464/

I tried using the VLC 3.0, which I have tested is able to play back Youtube 360 video I ripped from the site. Is there a specific video player that I should use for this video ?
 
I downloaded a 360 JAV video for the first time but cant seem to be able to play it right with virtual reality 360 effect properly. It played back with the two similar video on top and bottom. the video I downloaded is https://www.akiba-online.com/thread...uties-first-in-the-history-of-av-360.1760464/

I tried using the VLC 3.0, which I have tested is able to play back Youtube 360 video I ripped from the site. Is there a specific video player that I should use for this video ?
You're using just your PC and not an Oculus/Vive/GearVR?
 


Was about to ask if she had another video, those "fangs" are cute AF.

Maybe they censored the dildo to help imagine that it is a real penis?
 
... yes, just PC. I am expecting that it would work in similar manner as those Youtube video.. no ?

It is technically possible, you can use potplayer. It has 360 video support (stereo 3d too). You can use a bunch of different output formats:
Anaglyph (like the oldschool red/cyan 3d glasses). Really cheap but will screw up the color a bit because you're looking through red and cyan "lenses".
Parallell/cross eye viewing (looking through screen or crossing your eyes to make two pictures into one). You lose half resolution (or more) because you need to have two frames on one screen.
3D vision (nvidia's attempt at 3d). You will have full resolution and normal colors, but you need special hardware so if you need to buy it you might as well buy a VR headset instead.

If you don't have access to VR headsets at the moment I would recommend the anaglyph glasses option. It's still on your screen though so you won't get the immersion aspect of VR. Also potplayer doesn't support 180 degree videos so you need an avisynth script to convert those (in realtime) to 360 degree videos by adding black borders to the side. The script is this:
c = ffdshow_source()
StackVertical(VerticalReduceBy2(Crop(c, 0, 0, c.width / 2, c.height)), VerticalReduceBy2(Crop(c, c.width / 2, 0, c.width / 2, c.height)))
Basically you right click the video (in potplayer), go to filters, ffdshow, avisynth, paste those lines and enable avisynth after playing back video. You also need to disable it before playing another video or weird things happen. The script also takes some resources so you probably can't play oculus quality 180 degree videos (could convert them offline before playing back though).

Not a perfect solution I guess but could hold you over while waiting for a standalone VR headset for example.
 
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It is technically possible, you can use potplayer. It has 360 video support (stereo 3d too). You can use a bunch of different output formats:
Anaglyph (like the oldschool red/cyan 3d glasses). Really cheap but will screw up the color a bit because you're looking through red and cyan "lenses".
Parallell/cross eye viewing (looking through screen or crossing your eyes to make two pictures into one). You lose half resolution (or more) because you need to have two frames on one screen.
3D vision (nvidia's attempt at 3d). You will have full resolution and normal colors, but you need special hardware so if you need to buy it you might as well buy a VR headset instead.

If you don't have access to VR headsets at the moment I would recommend the anaglyph glasses option. It's still on your screen though so you won't get the immersion aspect of VR. Also potplayer doesn't support 180 degree videos so you need an avisynth script to convert those (in realtime) to 360 degree videos by adding black borders to the side. The script is this:
c = ffdshow_source()
StackVertical(VerticalReduceBy2(Crop(c, 0, 0, c.width / 2, c.height)), VerticalReduceBy2(Crop(c, c.width / 2, 0, c.width / 2, c.height)))
Basically you right click the video (in potplayer), go to filters, ffdshow, avisynth, paste those lines and enable avisynth after playing back video. You also need to disable it before playing another video or weird things happen. The script also takes some resources so you probably can't play oculus quality 180 degree videos (could convert them offline before playing back though).

Not a perfect solution I guess but could hold you over while waiting for a standalone VR headset for example.


thank you for such detailed instruction but something to be wrong as I cannot see ffdshow in the filters option, although I have it installed and been using it with MPC-HC for many years. anyway, I am only interested in playing back the video in the 360 paranoma manner like the Youtube video, as simple demonstration of how VR video work and doesnt care about getting any 3D effect, which require glasses that I dont have. Standalone VR headset is something I may get in future but it is not really a priority as I find both 3D and VR video viewing more like a flash in the pan novelty at the moment.
 
I am only interested in playing back the video in the 360 paranoma manner like the Youtube video, as simple demonstration of how VR video work and doesnt care about getting any 3D effect, which require glasses that I dont have.
I would suggest using GoPro VR Player (completely free) for what you want. You'll sometimes need to select the Stereoscopy (i.e. Top/Bottom, Side By Side) if Auto doesn't work via Input > Stereoscopy from the menu, or just hit S key. Pressing E switches the eye.

Speaking of players, has anyone managed to play AVVR-* titles such as AVVR-308 or AVVR-327 properly with GearVR? I use Skybox Player and there's heavy skewing of the image around everything except the very center. I don't know if this is a problem with the player I use or just that this studio doesn't know how to produce proper 3D titles since these are the only titles that I have a problem viewing.
 
thank you for such detailed instruction but something to be wrong as I cannot see ffdshow in the filters option, although I have it installed and been using it with MPC-HC for many years. anyway, I am only interested in playing back the video in the 360 paranoma manner like the Youtube video, as simple demonstration of how VR video work and doesnt care about getting any 3D effect, which require glasses that I dont have. Standalone VR headset is something I may get in future but it is not really a priority as I find both 3D and VR video viewing more like a flash in the pan novelty at the moment.

You can click Manage Filters at the bottom in the filters and then either set the priority of ffdshow Video Decoder to Prefer (if it's in the list), if it's not just do Add Registered Video Filter and add it from there. Probably a good idea to set the others to Block too. You can choose a 3D to 2D output option for non 3d output but it's a bit of a waste since the 3d part is what makes VR videos awesome. Anaglyph glasses are like $1, you could try that at least.

Also ffdshow is only really needed for the 180 degree videos, the 360 degree videos work fine anyway, the 3D settings are in Video - 3D Video Mode and Video - 360 degree Video Mode.
 
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ScreenHunter_17 Apr. 15 05.43.jpg
I would suggest using GoPro VR Player (completely free) for what you want. You'll sometimes need to select the Stereoscopy (i.e. Top/Bottom, Side By Side) if Auto doesn't work via Input > Stereoscopy from the menu, or just hit S key. Pressing E switches the eye.

Thank you so much. now it work much better as a single combined image with GoPro VR Player that can be rotated 360 degree using the mouse. But is it supposed to be fish-eye, which are showing all the angles on screen at the same time ? I was expecting it to work exactly how those Youtube 360 would work, whereby you will only be shown one angle or perspective that can be rotated, left right, up down, diagonally, vertically, horizontally, just like playing a FPS video game. right now, it is displayed with a fish-eye effect with the person body clearly in the middle. I have tried four projection options - GoPro VR, Rectilinear, Little Planet and Fish-Eye. (screenshot attached). any suggestion ?
 

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